Namespaces hell
Welcome in namespace hell . In this place you will find annoying code and the best part: it is on demand. So lets start another topic base on one of my horror stories which ended with hours spend to straight things up. But let's start from begin. This words probably don't mean a lot for you: s2d, s3d, world2d. world3d, fs, sound, physics, math, navmesh, utility, resources, game, editor, lba, wre, wr. Personally I know them really well. All of t his are namespaces that I used or using in my code. This is collection from 7 years of development and they are probably not all of them. When I start writing engine I wanted to do stuff right. So I created modules which then I encapsulate in namespaces. This was naive and stupid because I ended with annoying code. Who want to write physics::CPhysics for physics class? This is duplicated information. But well with time I got smarter and removed most of them using simple method : Find and replace all. This was my first sin. Aft