This time still without any movie but not without anything :] In this moment I spend a lot of time on development so sorry for this long silence. So short what is happened with game in this long time:
- Animation system changed so it's use was a lot easier in use and effects were better. So moment of playing sounds of steps, action on hits and shooting is a lot better synchronized with animations.
- Done support of 3D sounds so everything started to live.
- Added multiple lights support.
- Nice water effect.
- Worked on AI for enemies and they behaviors.
- Falling from heights have nice effects.
- Game support multiple CPU (Moved on multithreaded code).
- A lot of fixes so everything was stable and work nice.
Thanks to GIT history I can say that from last post about development in 29 november 2012 I done:
- Uploaded 144 revision with only code (I often upload change list with multiple things in them).
- Modified 7577 files.
- Changed 121890 lines (without files I added and removed with them 820442 lines)
So as you can see I done a lot. Of course not everything is done directly in game a lot changed in technology on which it's created :
I know that for some people developing of own technology is not the best way of do things. For me it's big playground (seriously right now it's really big) where I can do what I want and how I want. So resuming I still don't know if decision of creating own technology was correct but I know that I won't regret it because I learn a lot making it and I will learn a lot in future development.
I will try to upload a lot more stuff so there was no more such a long break in posts.